//------------------------------------------------------
//drViI
//XPP@
//------------------------------------------------------
[top]

// voice05 = so0435 yz
// voice08 = al0229 y肷z
// voice10 = rk0227 yz

<Mov game_time,1900>
//\@ԁ@V
<ImageLoad 0,BG_14c.bmp>
<Update Cross,1000>
//wi@Ƌԁ@

yjz
u肷ĂȂłȁv<KW><WinClear>

͏\ܖ邾BȂ킯ł肷cqāAs~bĥ悤ɂĒuĂB<KW><WinClear>

<SoundLoad 0,bgm06.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

//ʁ@PL\
//G@肷@ʊ{@P

<SoundPlay 8,al0229.ogg>
<Image 1,al_01b,>
<Update Cross,500>
y肷z
u܂Hׂ_BƂȂHׂ񂾂ˁv<KW><WinClear>

yjz
u͂͂A킩Ăv<KW><WinClear>

͉_ЂƂȂƂ͌ȂǁA͂łaB<KW><WinClear>

JĂƁAXӂĂ镗ɂhBȂȂ͋CoĂB<KW><WinClear>

yjz
u΁AĒ`炵ȁBłAȂŒcqȂ񂾁H@Ȃ璆؂܂ł̂ɂȁv<KW><WinClear>

<SoundPlay 8,al0230.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
ucq͍]ˎォāAȂɂ̖{œǂ񂾂Ƃ邯ǁEEEBzgɁAȂłcqȂ̂ȁHv<KW><WinClear>

yjz
uς茎̌`ɎĂ邩炩ȁv<KW><WinClear>

//G@肷@ʏ΂@P

<SoundPlay 8,al0231.ogg>
<Image 1,al_04b,>
<Update Cross,500>
y肷z
ulɏZłETM񂪐HׂĂ邩炶ȂȁHv<KW><WinClear>

yjz
uȂقǁEEEv<KW><WinClear>

E<KW><WinClear>

E<KW><WinClear>

E<KW><WinClear>

yjz
uƂŁAHׂĂHv<KW><WinClear>

//G@肷@ʍ@P

<SoundPlay 8,al0232.ogg>
<Image 1,al_05b,>
<Update Cross,500>
y肷z
uAZ񂽂EEEv<KW><WinClear>

ȂꂽĊŁA肷͋΂𕂂ׂB<KW><WinClear>

<SoundLoad 2,SE045.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@փ`C@P
//G@肷@ʊ{@P

<SoundPlay 8,al0233.ogg>
<Image 1,al_01b,>
<Update Cross,500>
y肷z
uH@ȎԂɒNHv<KW><WinClear>

//G@
<ChrInit>
<Update Cross,500>

肷ւɌĂ炵΂炭āAô鐺ĂB<KW><WinClear>

<SoundFade 0,out,4000>

//ʁ@PL\
//G@肷@ʏ΂@P

<SoundPlay 8,al0234.ogg>
<Image 1,al_04b,>
<Update Cross,500>
y肷z
úAZEEEv<KW><WinClear>

<SoundLoad 0,bgm09.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

//ʁ@RL\
//G@肷@ʏ΂@R
//G@󎄕@ʏ΂Q@R
//G@󎄕@ʔ΂ށ@RE

<SoundPlay 5,so0435.ogg>
<Image 1,so_02b,>
<Update Cross,500>
yz
u[A΂Iv<KW><WinClear>

yjz
uȂłO炪񂾂v<KW><WinClear>

<SoundPlay 10,rk0227.ogg>
<Image 2,rk_02b,E>
<Update Cross,500>
yz
u͏\ܖ邾ˁB΂肷񂪂cqĂƎv񂾁v<KW><WinClear>

yjz
u傤ȂȁEEEv<KW><WinClear>

<SoundPlay 8,al0235.ogg>
<Image 3,al_04b,>
<Update Cross,500>
y肷z
uĂˁv<KW><WinClear>

<SoundPlay 5,so0436.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
u{N`Iv<KW><WinClear>

//G@E肷@
<ChrInit>
<Update Cross,500>

//ʁ@PL\
//G@󎄕@ʔ΂ށ@P

<SoundPlay 10,rk0228.ogg>
<Image 1,rk_02b,>
<Update Cross,500>
yz
u͌LCɌˁv<KW><WinClear>

yjz
uȁv<KW><WinClear>

IăzgɕꉏȁB݂ݎvȂA͂SlǂB<KW><WinClear>

<SoundFade 0,out,4000>

//tF[hAEg
<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//a062

<Return>


