//------------------------------------------------------
//drViI
//XPP@
//a065a
//̍Dx@{P
//------------------------------------------------------
[top]

// voice05 = so0412 yz

<ImageLoad 0,BG_25a.bmp>
<Update Cross,1000>
//wi@@

yjz
uςA邩B邱ƂȂ񂾂EEEv<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg
<ImageLoad 0,BG_24a.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@ZX@

yjz
uA҂ĂEEEv<KW><WinClear>

ƂɌĕĂÍA邱ƂɋCB͕Kŋ󂪊wɍsĂ͂B낻I鎞ԁB<KW><WinClear>

yjz
u炩ɍsĂ邩v<KW><WinClear>

jƈӒn̈΂݂𕂂ׂāAI͈ӋCgXƊwɌB<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg
<ImageLoad 0,BG_02a.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@GgXi~j@

̉ʔ́EEEB<KW><WinClear>

yjz
u悵I@܂AĂȂv<KW><WinClear>

ԂmFƂPQƂ낾BK͂PQŏI肾A낻oĂ鍠B<KW><WinClear>

<SoundFade 0,out,4000>

I͉ʔ̉eɉB邱ƂɂB<KW><WinClear>

//tF[hAEg
<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

<ImageLoad 0,BG_02a.bmp>
<Update Cross,1000>
//wi@GgXi~j@
//ʁ@PL\
//G@󐧕@ʂ@P

<SoundPlay 5,so0412.ogg>
<Image 1,so_05a,>
<Update Cross,500>
yz
u͂EEEꂽ悧`v<KW><WinClear>

<SoundLoad 0,bgm09.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

ȁEEEBI͋̎pmFāAɉ肱񂾁BRĂ肾B<KW><WinClear>

<SoundPlay 5,so0413.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
u[A[񍡂ȂɂĂ̂Ȃv<KW><WinClear>

ӁAǑɂ邼B<KW><WinClear>

//G@󐧕@e@P

<SoundPlay 5,so0414.ogg>
<Image 1,so_12a,>
<Update Cross,500>
yz
u{N̂ƍlĂ肵āEEEv<KW><WinClear>

AȂԈĂȂB<KW><WinClear>

//G@󐧕@ʏ΂Q@P

<SoundPlay 5,so0415.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
uI@Ƃ[₵Ă邩AɍsĂIv<KW><WinClear>

₵Ă̂AIH@q}ĂȂƂ܂ŗ񂾂AےłȂEEEB<KW><WinClear>

<SoundPlay 5,so0416.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
u[I@ˑRċႦIv<KW><WinClear>

ǏvƓƍlĂ邵EEEBƃI͎̓mȂ̂[[II<KW><WinClear>

VbNB<KW><WinClear>

̋ĆA̋ȂƂ܂ȂI<KW><WinClear>

<SoundPlay 5,so0417.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uӂӂ@[̋y݂Ȃ`v<KW><WinClear>

ӁA肭͂ȂB<KW><WinClear>

̌ɁAMM܂Őڋ߂āAI͋z񂾑CɓfoI<KW><WinClear>

yjz
u킟[[[IIv<KW><WinClear>

//G@󐧕@ʃK[@P

<SoundPlay 5,so0418.ogg>
<Image 1,so_08a,>
<Update Cross,500>
yz
uႤ```IIv<KW><WinClear>

//tF[hAEg
<ChrInit>
<Update Cross,500>

//CxgG@󂵂

<SoundPlay 5,so0419.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uEEEEEEv<KW><WinClear>

傫ȔߖƋɂ̏ɍ𗎂́ALgƂ\ŃIグĂB<KW><WinClear>

<SoundPlay 5,so0420.ogg>
<Image 1,so_04a,>
<Update Cross,500>
yz
u͂EEEEEEHv<KW><WinClear>

ȂɂN̂ATbp킩ĂȂlqB<KW><WinClear>

yjz
uӁAv<KW><WinClear>

<SoundPlay 5,so0421.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
u[񂾁EEEv<KW><WinClear>

悤₭INȂ̂Fł󂾂Ał܂{P\ĂBĂ݂B<KW><WinClear>

߂ꂽXJ[g猩鉺BƂȂ̂Ȁ؋B<KW><WinClear>

<SoundPlay 5,so0422.ogg>
<Image 1,so_16a,>
<Update Cross,500>
yz
uH@{NA[񂿂ɗ񂾁EEEv<KW><WinClear>

yjz
uEEEHv<KW><WinClear>

<SoundPlay 5,so0423.ogg>
<Image 1,so_17a,>
<Update Cross,500>
yz
uEEE[Hv<KW><WinClear>

Qڂ悤ȌŁAu˂ĂB̕\͂܂Cɖ߂ĂȂB<KW><WinClear>

΂BȂ񂾂ƂĂ΂CB<KW><WinClear>

<SoundPlay 5,so0424.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
u˂˂EEEA[Hv<KW><WinClear>

yjz
uAAv<KW><WinClear>

Ƃ肠AĂ݂B<KW><WinClear>

<SoundPlay 5,so0425.ogg>
<Image 1,so_12a,>
<Update Cross,500>
yz
u[AEEEv<KW><WinClear>

yjz
uAA肵v<KW><WinClear>

<SoundPlay 5,so0426.ogg>
<Image 1,so_07a,>
<Update Cross,500>
yz
uɂ`EEEv<KW><WinClear>

yjz
uAI@肵Iv<KW><WinClear>

<SoundLoad 2,SE131.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@jy@@؂؂@P

<SoundPlay 5,so0427.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uEEEEEEv<KW><WinClear>

<SoundPlay 5,so0428.ogg>
<Image 1,so_04a,>
<Update Cross,500>
yz
uHv<KW><WinClear>

//tF[hAEg
//<ImageLoad 0,BG_02a.bmp>
//<Update Cross,1000>
//wi@GgXi~j@
//ʁ@PL\
//G@󐧕@ʏ΂Q@P

<SoundPlay 5,so0429.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
u[I@[񂾂[I@ă{NɉɗĂꂽ́Hv<KW><WinClear>

Cɖ߂̂悭オāA̋炵ʂ̏Ί𕂂ׂB<KW><WinClear>

yjz
uvȂ̂Hv<KW><WinClear>

//G@󐧕@ʊ{@P

<SoundPlay 5,so0430.ogg>
<Image 1,so_01a,>
<Update Cross,500>
yz
uvāHv<KW><WinClear>

yjz
ûƊoĂȂ̂IHv<KW><WinClear>

<SoundPlay 5,so0431.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uEEEEEEHv<KW><WinClear>

ǏĂӖȂlqŁAf悤ɎB<KW><WinClear>

yjz
uAȂ炻łBCɂȁv<KW><WinClear>

//G@󐧕@{΂Q@P

<SoundPlay 5,so0432.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
u˂˂ÂˁB{NA[ɉĎvĂ񂾁B炯[Ɖv<KW><WinClear>

//G@󐧕@e@P

<SoundPlay 5,so0433.ogg>
<Image 1,so_12a,>
<Update Cross,500>
yz
uĉ^Ȃ̂Ȃv<KW><WinClear>

yjz
uAȁv<KW><WinClear>

߈ۂ̂āAȂے肷̂ɂȂłȂ΂݂𕂂ׂĂB<KW><WinClear>

<SoundPlay 5,so0434.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uւցEEEv<KW><WinClear>

{Ɋȏ΂݂𕂂ׂBȋȂAꂩ͋C悤ƎvIB<KW><WinClear>

<SoundFade 0,out,4000>

//tF[hAEg
<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//a061

<Return>


