//------------------------------------------------------
//drViI
//XPP@
//肷̍Dx@{P
//------------------------------------------------------
[top]

// voice08 = al0221 y肷z

<ImageLoad 0,BG_25a.bmp>
<Update Cross,1000>
//wi@@

yjz
uƂ́AwOȁBQ[Z^[邵v<KW><WinClear>

퓊ȋCŁAI͉wOɍsƂɂB<KW><WinClear>

//tF[hAEg
<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

<Mov game_time,1500>
//\@ԁ@R
<ImageLoad 0,BG_23a.bmp>
<Update Cross,1000>
//wi@wOiXXj@

yjz
uwOAԃq}ׂCv<KW><WinClear>

Q[Z^[ōzyȂƂɂ͐GꂸAĨ͎q}ׂlĂB<KW><WinClear>

yjz
uς艤͗ǂ݂ȁv<KW><WinClear>

ŌāAS悤ɃIBȂ胄PN\ȐSȂ̂́A̍ۋCɂȂƂɂB<KW><WinClear>

<SoundFade 0,out,4000>

Ƃɂq}ׂ񂾁AÍB<KW><WinClear>

//L@\ĹHHH<KW><WinClear>

<SoundPlay 8,al0221.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
yHHHz
uAZȂɂẮHv<KW><WinClear>

yjz
uEEEHv<KW><WinClear>

<SoundLoad 0,bgm06.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

//ʁ@PL\
//G@肷@ʊ{@P

<SoundPlay 8,al0222.ogg>
<Image 1,al_01b,>
<Update Cross,500>
y肷z
uEEEEEEHv<KW><WinClear>

yjz
u肷EEEB܂łȂɂĂ񂾁Hv<KW><WinClear>

<SoundPlay 8,al0223.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uH@͂ƉނőȂ̂āBAƍ͏\ܖ邾Acq̍ޗẮv<KW><WinClear>

肷̓IWi̓bĂBĂ̑}GɂĂāAȂȂ{iIȖG`Ă肷B<KW><WinClear>

ȂƂƊ֌WĂ̂A[Ƃ݂ȗ̃Cxg͂ƍsȂcB<KW><WinClear>

yjz
uÂHv<KW><WinClear>

<SoundPlay 8,al0224.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uAcq邩AAȂƁv<KW><WinClear>

yjz
uȂIA邩ȁBוAقv<KW><WinClear>

//G@肷@ʍ@P

<SoundPlay 8,al0225.ogg>
<Image 1,al_05b,>
<Update Cross,500>
y肷z
uABȂɏdȂ́v<KW><WinClear>

yjz
uȂāv<KW><WinClear>

//G@肷@ʂ@P

<SoundPlay 8,al0226.ogg>
<Image 1,al_03b,>
<Update Cross,500>
y肷z
uv<KW><WinClear>

⋭ɁAI͂肷rj[̔܂Ɖނ̓܂グB<KW><WinClear>

//G@肷@{@P

<SoundPlay 8,al0227.ogg>
<Image 1,al_09b,>
<Update Cross,500>
y肷z
uEEE肪Ƃv<KW><WinClear>

yjz
uA낤v<KW><WinClear>

<SoundPlay 8,al0228.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uEEEv<KW><WinClear>

<SoundFade 0,out,4000>

//tF[hAEg
<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//a061

<Return>


