//------------------------------------------------------
//drViI
//XPO@[
//a060Iʏ
//------------------------------------------------------
[top]

// voice05 = so0408 yz
// voice10 = rk0217 yz

<ImageLoad 0,BG_09b.bmp>
<Update Cross,1000>
//wi@@[
//ʁ@PL\
//G@󐧕@ʃK[@P

<SoundLoad 0,bgm09.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 5,so0408.ogg>
<Image 1,so_08a,>
<Update Cross,500>
yz
uЂǂ悧`A{NKȂ̂Ă̂ɂ`Iv<KW><WinClear>

<ChrInit>
<Update Cross,500>

//ʁ@QL\
//G@󐧕@ʃK[@Q
//G@󐧕@ʏ΂@QE

<Image 1,so_08a,>

<SoundPlay 10,rk0217.ogg>
<Image 2,rk_10a,E>
<Update Cross,500>
yz
ujNB͕KŖwɓoZȂƂȂ񂾁Bl炪yx߂ĂƂɁA׋ȂƂȂ񂾁B킢Ɂv<KW><WinClear>

yjz
uSRĂ悤ɌȂv<KW><WinClear>

//G@󐧕@ʔ΂ށ@QE

<SoundPlay 10,rk0218.ogg>
<Image 2,rk_02a,E>
<Update Cross,500>
yz
ulˁv<KW><WinClear>

//G@󐧕@ʂ@Q

<SoundPlay 5,so0409.ogg>
<Image 1,so_05a,>
<Update Cross,500>
yz
uAEEEBǂ{NAv<KW><WinClear>

yjz
uȂāBQԂȂ񂾂炳v<KW><WinClear>

//G@󐧕@˂@Q

<SoundPlay 5,so0410.ogg>
<Image 1,so_11a,>
<Update Cross,500>
yz
u`EEEEEEv<KW><WinClear>

yjz
uYłĂdȂBقAA낤v<KW><WinClear>

//G@󐧕@@Q

<SoundPlay 5,so0411.ogg>
<Image 1,so_13a,>
<Update Cross,500>
yz
u͂`EEEEEEv<KW><WinClear>

<SoundFade 0,out,4000>

//tF[hAEg
<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//a058

<Return>


