//------------------------------------------------------
//drViI
//XX@
//------------------------------------------------------
[top]

// voice05 = so0384 yz
// voice08 = al0196 y肷z

//L@wi@uixݎԁj
<ImageLoad 0,BG_09b.bmp>
<Update Cross,1000>
//wi@@[
//ʁ@PL\
//G@󐧕@ʏ΂Q@P

yjz
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<SoundPlay 5,so0384.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
uIv<KW><WinClear>

//tF[hAEg
<ChrInit>
<Update Cross,500>

//ʁ@
<ImageLoad 0,black.bmp>
<Update Cross,1000>

Ȃ킯ŁAʂƈꏏɋAB<KW><WinClear>
<SoundFade 0,out,4000>

<Mov game_time,1700>
//\@ԁ@T
<ImageLoad 0,BG_14b.bmp>
<Update Cross,1000>
//wi@Ƌԁ@[

yjz
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yjz
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<SoundLoad 0,bgm06.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

//ʁ@PL\
//G@肷@ʊ{@P

<SoundPlay 8,al0196.ogg>
<Image 1,al_01a,>
<Update Cross,500>
y肷z
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yjz
uA肷EEEv<KW><WinClear>

<SoundPlay 8,al0197.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uEEEEEEHv<KW><WinClear>

ˑRċIAsvcɂ݂邠肷B̎ɂ͔܂ĂB<KW><WinClear>

yjz
uBĂ̂Hv<KW><WinClear>

iCXAIBb떂؂ւB<KW><WinClear>

<SoundPlay 8,al0198.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uA܁v<KW><WinClear>

yjz
u[ƁÁEEEv<KW><WinClear>

I͓Č锃܂̒mFBWKCƂɂ񂶂AƓB<KW><WinClear>

//I
//J[I@a051a
//V`[I@a051b
//ႪI@a051c

<Return>


