//------------------------------------------------------
//drViI
//XW@
//------------------------------------------------------
[top]

// voice08 = al0179 y肷z
// voice10 = rk0161 yz

<ChrInit>
<ImageLoad 0,BG_24a.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@ZX@
//ʁ@PL\
//G@肷@ʍ@P

yjz
u܂ɌZĂ̓oZĂ̂ȁv<KW><WinClear>

<SoundPlay 8,al0179.ogg>
<Image 1,al_05a,>
<Update Cross,500>
y肷z
uAAˁv<KW><WinClear>

ӂŕĂƁACɂȂȂ񂾂p肷B<KW><WinClear>

܂󂪌悤ɁAǂ킯IڗĂƂŁACɂĂ̂H<KW><WinClear>

`AIĂǂȃcȂ񂾁BYނA{CłI<KW><WinClear>

v؂ĕĂ݂Ă̂AЂƂ̎łȁBƗޓԂĂ邩ȂA債ƂȂԂĂ邩ȂB<KW><WinClear>

ǂɂĂAȂŔYނȂĂ͔̂邾Ă񂾁B<KW><WinClear>

悵I@Ă݂悤B<KW><WinClear>

yjz
uȂA肷v<KW><WinClear>

//G@肷@ʊ{@P

<SoundPlay 8,al0180.ogg>
<Image 1,al_01a,>
<Update Cross,500>
y肷z
uǂ́Hv<KW><WinClear>

yjz
uOX畷ƎvĂ񂾂ǁBoZ鎞A肷IĐɓoZĂ悤ȋCĂĂv<KW><WinClear>

//G@肷@ʂ@P

<SoundPlay 8,al0181.ogg>
<Image 1,al_03a,>
<Update Cross,500>
y肷z
uEEEv<KW><WinClear>

yjz
u󂪌ɂ́AIڗ炾Č񂾁BIɂ͂悭ȂĂBۂǂȂ̂Ȃ`ƁA̍ۂ畷񂾂ǁv<KW><WinClear>

//G@肷@ʍ@P

<SoundPlay 8,al0182.ogg>
<Image 1,al_05a,>
<Update Cross,500>
y肷z
uƁÁEEEB󂳂̌Ă邱ƓĂ邩v<KW><WinClear>

yjz
uȂ̂H@ڗ悤ȕςȂƂĂ邩ȁAIv<KW><WinClear>

<SoundPlay 8,al0183.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uςȂƂȂBZāAPN̊ԂłƐlC肵ĂāBAꏏɓoZƃNXŐFXꂿႤ́v<KW><WinClear>

yjz
ulCH@܂ȊȂǁEEEv<KW><WinClear>

//G@肷@ʏ΂@P

<SoundPlay 8,al0184.ogg>
<Image 1,al_04a,>
<Update Cross,500>
y肷z
u݂ȋߊ񂶂ȂȁBɋ󂳂񂪂ꏏEEEv<KW><WinClear>

yjz
uȂقǁA󂪖ɂȂĂ킯v<KW><WinClear>

IɐlC邩̐^U͂̍ۂǂłǁAƂɂڗĂĂ͖̂{̂悤B<KW><WinClear>

炠肷́ANXŃÎƂƂ̂ňꏏɓoZȂ悤ɂĂĂƂ낤B<KW><WinClear>

yjz
uȂ񂾂fĈȁv<KW><WinClear>

//G@肷@{@P

<SoundPlay 8,al0185.ogg>
<Image 1,al_09a,>
<Update Cross,500>
y肷z
uAZɐlĈāAzg͂Ɗ́Bł݂Ȃɕ̂́AςEEEv<KW><WinClear>

yjz
uv<KW><WinClear>

<SoundFade 0,out,4000>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg
<ChrInit>
<ImageLoad 0,BG_10a.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@iw߂̓j@
//ʁ@PL\
//G@󐧕@ʏ΂@P

<SoundPlay 10,rk0161.ogg>
<Image 1,rk_10a,>
<Update Cross,500>
yz
uH@肷ƓoZĂȂĒˁHv<KW><WinClear>

<ChrInit>
<Update Cross,500>

<SoundLoad 0,bgm10.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

//ʁ@QL\
//G@󐧕@ʏ΂@QE
//G@肷@ʏ΂@Q

<SoundPlay 8,al0186.ogg>
<Image 1,al_04a,>
<Update Cross,500>
y肷z
u͂悤܂A󂳂v<KW><WinClear>

<SoundPlay 10,rk0162.ogg>
<Image 2,rk_10a,E>
<Update Cross,500>
yz
u͂悤A肷BĈꏏɓoZĂƁAǂZ݂ˁv<KW><WinClear>

//G@肷@ƂB@Q

yjz
u݂ĂȂ񂾂BI͕ʂɒǂZv<KW><WinClear>

//G@󐧕@ʔ΂ށ@QE

<SoundPlay 10,rk0163.ogg>
<Image 2,rk_02a,E>
<Update Cross,500>
yz
uȂقǁAmɂˁv<KW><WinClear>

//G@肷@ʃe@Q

<SoundPlay 8,al0187.ogg>
<Image 1,al_02a,>
<Update Cross,500>
y肷z
uEEEv<KW><WinClear>

<SoundPlay 10,rk0164.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
uƂō͋̎pȂ悤ǁHv<KW><WinClear>

yjz
u͂葁Ƃłȁv<KW><WinClear>

<SoundPlay 10,rk0165.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
u͂܂ÂĂƌƂˁBjNߍȒjv<KW><WinClear>

//G@肷@ʊ{@Q

yjz
uȂłIHv<KW><WinClear>

//G@󐧕@ʏ΂@Q

<SoundPlay 10,rk0166.ogg>
<Image 2,rk_10a,E>
<Update Cross,500>
yz
uōl邱ƂAƂɂ͑؂v<KW><WinClear>

yjz
uEEEEEEHv<KW><WinClear>

//G@肷@ʍ@Q

<SoundPlay 8,al0188.ogg>
<Image 1,al_05a,>
<Update Cross,500>
y肷z
uEEEEEEEEEv<KW><WinClear>

//tF[hAEg
<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//a040

<Return>


