//------------------------------------------------------
//drViI
//XW@
//------------------------------------------------------
[top]

// voice08 = al0173 y肷z

<Mov game_day,0908>
<Mov game_time,0740>
//\@Eԁ@XWjEVSO

<SoundLoad 2,SE062.ogg>
<SoundLoop 2,On>
<SoundLoopPos 2,1857>
<SoundRun 2,Play>
//rd@֌琅ł鉹@s[g
//tF[hC

<ImageLoad 0,BG_15a.bmp>
<Update Cross,1000>
//wi@ƒEߏ{C@

<TW 1000>
<SoundLoad 3,SE082.ogg>
<SoundLoop 3,Off>
<SoundRun 3,Play>
//rd@Ŋ􂤉@Q

//rd@֌~߂鉹@P
//<SoundLoad 3,SE063.ogg>
//<SoundLoop 3,Off>
//<SoundRun 3,Play>
//rd@֌琅o鉹@~

yjz
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<SoundLoad 3,SE066.ogg>
<SoundLoop 3,Off>
<SoundRun 3,Play>

<SoundFade 2,out,500>
<SoundInit 2>

<SoundFade 0,out,4000>

Ĕ̖т𐮂B̍sׂǁAȂȂʓ|ɎvƂB<KW><WinClear>

łȂ{PbƂŊwɓoZECAIɂ͂ȂB<KW><WinClear>

A͗ECƂ͈ႤB<KW><WinClear>

ȂǂƐQȂcĂȂȂAȂƂlĂB<KW><WinClear>

<SoundLoad 0,bgm06.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

//ʁ@PL\
//G@肷@ʊ{@P
<SoundPlay 8,al0173.ogg>
<Image 1,al_01a,>
<Update Cross,500>
y肷z
uZAQȎcĂv<KW><WinClear>

yjz
uAǂHv<KW><WinClear>

//G@肷@{@P

<SoundPlay 8,al0174.ogg>
<Image 1,al_09a,>
<Update Cross,500>
y肷z
uA傤ȂȂv<KW><WinClear>

āA肷͕ł悤ɃI̖̔тɃuVB<KW><WinClear>

//G@肷@ʏ΂@P

<SoundPlay 8,al0175.ogg>
<Image 1,al_04a,>
<Update Cross,500>
y肷z
uAł悵Bvv<KW><WinClear>

yjz
uTLv<KW><WinClear>

//G@肷@ʊ{@P

<SoundPlay 8,al0176.ogg>
<Image 1,al_01a,>
<Update Cross,500>
y肷z
uAsȂBZxȂłˁv<KW><WinClear>

yjz
uAIsāB܂ɂ͈ꏏɓoZ悤v<KW><WinClear>

//G@肷@ʍ@P

<SoundPlay 8,al0177.ogg>
<Image 1,al_05a,>
<Update Cross,500>
y肷z
uEEEAAǁv<KW><WinClear>

Ȃ񂩌Ă悤ȋCȂȂԎBƈAŹEEEB<KW><WinClear>

//G@肷@{@P

<SoundPlay 8,al0178.ogg>
<Image 1,al_09a,>
<Update Cross,500>
y肷z
uႠsAZv<KW><WinClear>

yjz
uv<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg

//a039

<Return>


