//------------------------------------------------------
//drViI
//XV@
//肷̍Dx@{P
//------------------------------------------------------
[top]

// voice05 = so0316 yz
// voice08 = al0162 y肷z
// voice10 = rk0160 yz

//L@wi@uixݎԁj
<ImageLoad 0,BG_09a.bmp>
<Update Cross,1000>
//wi@@
//ʁ@QL\
//G@󐧕@ʏ΂Q@Q
//G@󐧕@ʂ@QE

<Image 1,so_02a,>
<Image 2,rk_07a,E>
<Update Cross,500>

yjz
uI͂߂Ăv<KW><WinClear>

//G@󐧕@ʂт@Q

<SoundPlay 5,so0316.ogg>
<Image 1,so_04a,>
<Update Cross,500>
yz
u[I@ǂĂǂĂIv<KW><WinClear>

yjz
ueXg׋ŔꂽƂłvĂv<KW><WinClear>

//G@󐧕@ʂڂ@Q

<SoundPlay 5,so0317.ogg>
<Image 1,so_07a,>
<Update Cross,500>
yz
u`A킩悧`EEEv<KW><WinClear>

//G@󐧕@ʔ΂ށ@QE

<SoundPlay 10,rk0160.ogg>
<Image 2,rk_02a,E>
<Update Cross,500>
yz
uˁBl͉Ƃł肵ƎvĂ񂾁v<KW><WinClear>

<SoundPlay 5,so0318.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uEEEv<KW><WinClear>

ڂ肵Ăɂ͈ǁAI͂܂ƂɋAB<KW><WinClear>

<SoundFade 0,out,4000>

//tF[hAEg
<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

<Mov game_time,1300>
//\@ԁ@P
<ImageLoad 0,BG_14a.bmp>
<Update Cross,1000>
//wi@Ƌԁ@
//L@肷GȂ

<SoundPlay 8,al0162.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
u܁EEEv<KW><WinClear>

<SoundLoad 0,bgm06.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

//ʁ@PL\
//G@肷@ʊ{@P
<SoundPlay 8,al0163.ogg>
<Image 1,al_01a,>
<Update Cross,500>
y肷z
uH@ZEEEv<KW><WinClear>

yjz
uǂHv<KW><WinClear>

<SoundPlay 8,al0164.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
ueXgIA󂳂񂽂ƗVł̂ƎvĂv<KW><WinClear>

yjz
uUꂽǍ͒f񂾁BȂ񂩂߂炳v<KW><WinClear>

<SoundPlay 8,al0165.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uȂ񂾁EEEv<KW><WinClear>

//G@肷@ʏ΂@P

<SoundPlay 8,al0166.ogg>
<Image 1,al_04a,>
<Update Cross,500>
y肷z
uAZ񂨒܂ˁBɗpӂ邩A҂Ăāv<KW><WinClear>

yjz
uB肷܂AĂȂȂAJbv[ł܂悤ƎvĂ񂾁v<KW><WinClear>

//G@肷@ʍ@P

<SoundPlay 8,al0167.ogg>
<Image 1,al_05a,>
<Update Cross,500>
y肷z
u_BJbv[΂HׂĂƁÂɂ邢񂾂ˁv<KW><WinClear>

yjz
u炠肷҂Ă񂾂v<KW><WinClear>

//G@肷@{@P

<SoundPlay 8,al0168.ogg>
<Image 1,al_09a,>
<Update Cross,500>
y肷z
uEEEv<KW><WinClear>

傤ȂȂƌ悤ȂߑāA肷͒ւɌB<KW><WinClear>

<SoundFade 0,out,4000>

//tF[hAEg
<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//a037

<Return>


