//------------------------------------------------------
//drViI
//XV@
//------------------------------------------------------
[top]

// voice05 = so0297 yz
// voice10 = rk0148 yz

<Mov game_time,0850>
//\@ԁ@WTO
<SoundLoad 2,SE030.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@hÅJ@P
//L@wi@uikĂj
<ChrInit>
<ImageLoad 0,BG_09a.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@@

ɓƁAقƂǂ̃NXCgȂɍAȏm[gJĂB<KW><WinClear>

ȌiɁAu~܂Ă܂B<KW><WinClear>

<SoundLoad 0,bgm10.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

//ʁ@PL\
//G@󐧕@ʊ{@P

<SoundPlay 5,so0297.ogg>
<Image 1,so_01a,>
<Update Cross,500>
yz
uH@܂搶ĂȂ̂ɁA݂ȕ׋Ăv<KW><WinClear>

yjz
ueXg׋H@͉p邩ȁv<KW><WinClear>

//G@󐧕@ʏ΂Q@P

<SoundPlay 5,so0298.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
uAB݂ȑςˁv<KW><WinClear>

<ChrInit>
<Update Cross,500>

//ʁ@QL\
//G@󐧕@ʏ΂Q@Q
//G@󐧕@ʔ΂ށ@QE

<SoundPlay 10,rk0148.ogg>
<Image 2,rk_02a,E>
<Update Cross,500>
yz
uH@͗]Tˁv<KW><WinClear>

<SoundPlay 5,so0299.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
uA񂨂͂悧Iv<KW><WinClear>

yjz
uŁH@͂ȂłȂɗ]TȂ񂾁Hv<KW><WinClear>

<SoundPlay 10,rk0149.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
uCɂȂˁB܂s𓭂ƂĂƂEEEv<KW><WinClear>

//G@󐧕@ʓ{@Q

<SoundPlay 5,so0300.ogg>
<Image 1,so_03a,>
<Update Cross,500>
yz
uނނI@{NȂƂȂI@߂Ă邾IIv<KW><WinClear>

//G@󐧕@ʋ@QE

<SoundPlay 10,rk0150.ogg>
<Image 2,rk_05a,E>
<Update Cross,500>
yz
uȁAȂقǁEEEv<KW><WinClear>

yjz
uȂƂňВȁB[Ȃȁv<KW><WinClear>

//G@󐧕@ʊ{@QE

<SoundPlay 10,rk0151.ogg>
<Image 2,rk_01a,E>
<Update Cross,500>
yz
uˁAEEEBɂłȂeXg΍􂾂ˁv<KW><WinClear>

//G@󐧕@ʏ΂Q@Q

<SoundPlay 5,so0301.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
ulԂ߂̐SIv<KW><WinClear>

yjz
u߂̂͏肾ǂȁAK̂ƖYĂ邾Hv<KW><WinClear>

<SoundPlay 5,so0302.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uKāHv<KW><WinClear>

yjz
ueXǧʂƁAƈȊOł׋ĂƂv<KW><WinClear>

//G@󐧕@ʊ{@Q

<SoundPlay 5,so0303.ogg>
<Image 1,so_01a,>
<Update Cross,500>
yz
uAEEEv<KW><WinClear>

E<KW><WinClear>

E<KW><WinClear>

E<KW><WinClear>

//G@󐧕@ł@Q

<SoundPlay 5,so0304.ogg>
<Image 1,so_14a,>
<Update Cross,500>
yz
uǁAǂ悧`[Iv<KW><WinClear>

yjz
u܁A撣v<KW><WinClear>

<SoundPlay 5,so0305.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uȂ`A[񏕂Ă悧v<KW><WinClear>

yjz
u׋ĂH@XĂ邱ƂȂāAȂɂȂv<KW><WinClear>

//G@󐧕@ʔ΂ށ@QE

<SoundPlay 10,rk0152.ogg>
<Image 2,rk_02a,E>
<Update Cross,500>
yz
u߂̐SAv<KW><WinClear>

//G@󐧕@ʋ@Q

<SoundPlay 5,so0306.ogg>
<Image 1,so_06a,>
<Update Cross,500>
yz
u`Aǂ悧`v<KW><WinClear>

<SoundLoad 2,SE006.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@`C@P
//G@󐧕@ʃK[@Q

<SoundPlay 5,so0307.ogg>
<Image 1,so_08a,>
<Update Cross,500>
yz
u₟`I@gqn܂Ⴄ悧`IIv<KW><WinClear>

<SoundPlay 10,rk0153.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
u搶鍠AȂɂĂ悤v<KW><WinClear>

yjz
uȁv<KW><WinClear>

//G@󐧕@ʋ@Q

<SoundPlay 5,so0308.ogg>
<Image 1,so_06a,>
<Update Cross,500>
yz
uAK₾悧`EEEv<KW><WinClear>

<SoundFade 0,out,4000>

//tF[hAEg
<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//a034

<Return>


