//------------------------------------------------------
//drViI
//XU@
//------------------------------------------------------
[top]

// voice12 = xb0005 ytz

<Mov game_time,0920>
//\@ԁ@XQO
//L@wi@uikĂj

<ImageLoad 0,BG_09a.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@@
//L@t̓{CX̂

<SoundPlay 12,xb0005.ogg>
ytz
uԓ_̂ЂƂ͕KɂȂ̂ŁAȂ肽Ȃl̓eXg撣Ăv<KW><WinClear>

<SoundLoad 0,bgm10.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

Ōɂ搶́AeXg󂯂Iɔ΂ŋočsB<KW><WinClear>

̔΂̒ɁÂĂ܂̂̓I낤H<KW><WinClear>

yjz
uƂɂAKɂȂȂ悤Ɋ撣ȂƂȁv<KW><WinClear>

ÍAeXg̎n܂܂ł̒ZԂɋȏƃm[gJB<KW><WinClear>

<SoundFade 0,out,4000>

//tF[hAEg
<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//a026

<Return>


