//------------------------------------------------------
//drViI
//XU@
//̍Dx@{P
//------------------------------------------------------
[top]

// voice05 = so0276 yz
// voice10 = rk0138 yz

<ImageLoad 0,BG_24a.bmp>
<Update Cross,1000>
//wi@ZX@
//ʁ@PL\
//G@󐧕@ʋ@P

yjz
u撣I@̓zg͏oqȂ񂾂Iv<KW><WinClear>

//G@󐧕@ʂт@P

<SoundPlay 5,so0276.ogg>
<Image 1,so_04a,>
<Update Cross,500>
yz
u[I@{NAłq́Iv<KW><WinClear>

yjz
ueXgvIv<KW><WinClear>

//G@󐧕@ʓ{@P

<SoundPlay 5,so0277.ogg>
<Image 1,so_03a,>
<Update Cross,500>
yz
uSāA[B{N͂łqI@eXgȂĕ|ȂIv<KW><WinClear>

yjz
uÄӋCIv<KW><WinClear>

<ChrInit>
<Update Cross,500>

<SoundLoad 0,bgm09.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>
//ʁ@QL\
//G@󐧕@ʓ{@Q
//G@󐧕@ʏ΂@QE

<Image 1,so_03a,>

<SoundPlay 10,rk0138.ogg>
<Image 2,rk_10a,E>
<Update Cross,500>
yz
u͂͂́AʔȁAL~̂́Bv킸ȂŁA납畷𗧂ĂȂĂĂ܂v<KW><WinClear>

yjz
uƁAˑRȁI@rbN邾v<KW><WinClear>

//G@󐧕@ʏ΂Q@Q

<SoundPlay 5,so0278.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
uA͂v<KW><WinClear>

<SoundPlay 10,rk0139.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
u͂悤AB̃eXgA̕Ƒvˁv<KW><WinClear>

<SoundPlay 5,so0279.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
u܂I@ă{NAłqI@˂A[v<KW><WinClear>

yjz
uAEEEv<KW><WinClear>

//G@󐧕@ʔ΂ށ@QE

<SoundPlay 10,rk0140.ogg>
<Image 2,rk_02a,E>
<Update Cross,500>
yz
uӁAjN͋𒲎qɂ̂̂܂Ȃv<KW><WinClear>

yjz
u󂪒PȂv<KW><WinClear>

//G@󐧕@ʊ{@Q

<SoundPlay 5,so0280.ogg>
<Image 1,so_01a,>
<Update Cross,500>
yz
uȂɂȂɁH@{NɂĂ悧v<KW><WinClear>

<SoundPlay 10,rk0141.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
uȂłȂv<KW><WinClear>

yjz
uAjm̘băcv<KW><WinClear>

//G@󐧕@[bI@Q

<SoundPlay 5,so0281.ogg>
<Image 1,so_15a,>
<Update Cross,500>
yz
uށ[I@Ă悧`Iv<KW><WinClear>

yjz
uĂƁA}ȂƒxႤȁv<KW><WinClear>

//G@󐧕@ʊ{@QE

<SoundPlay 10,rk0142.ogg>
<Image 2,rk_01a,E>
<Update Cross,500>
yz
uƁA͑ςˁBjNA낤v<KW><WinClear>

yjz
uȁv<KW><WinClear>

//G@
//G@󐧕@ʃK[@Q

<SoundPlay 5,so0282.ogg>
<Image 1,so_08a,>
<Update Cross,500>
yz
uA҂Ă悧``IIv<KW><WinClear>

<SoundFade 0,out,4000>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg

//a025

<Return>


