//------------------------------------------------------
//drViI
//XS@
//V[@
//tO@a044a
//------------------------------------------------------
[top]

// voice05 = so0226 yz
// voice08 = al0140 y肷z
// voice10 = rk0124 yz

<ImageLoad 0,BG_14a.bmp>
<Update Cross,1000>
//wi@Ƌԁ@
//ʁ@QL\
//G@󎄕@ʂڂ@Q
//G@󎄕@ʏ΂@QE

<Image 1,so_07b,>
<Image 2,rk_02b,E>
<Update Cross,500>
<ChrInit>

<ChrInit>
<ImageLoad 0,white.bmp>
<Update Cross,1000>

<ImageLoad 0,ex_02a.bmp>
<Update Cross,1000>
<SoundLoad 3,SE114.ogg>
<SoundLoop 3,on>
<SoundRun 3,Play>
//rd@g̉@s[g
//zCgC
//CxgG@݂ȂŊC

<SoundPlay 5,so0226.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uIv<KW><WinClear>

<SoundLoad 2,SE040.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@𑊎ɂ鉹@P

yjz
uȁABԂI@肷`Iv<KW><WinClear>

<SoundPlay 8,al0140.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uIv<KW><WinClear>

<SoundLoad 2,SE040.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@𑊎ɂ鉹@Q

<SoundPlay 5,so0227.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uI@₽`I@ӂ肪ȂĔڋ悧`v<KW><WinClear>

yjz
uIZGɉ񂵂̂^̐sȁv<KW><WinClear>

<SoundPlay 5,so0228.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uɂɂAȂI@I@肷񌄂肾``Iv<KW><WinClear>

<SoundLoad 2,SE040.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@𑊎ɂ鉹@Q

<SoundPlay 8,al0141.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uAA󂳂Ăv<KW><WinClear>

<SoundPlay 5,so0229.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uӂӂӂA肷񌂔j`I@c͂[񂾂Iv<KW><WinClear>

yjz
uȁABÂI@A납UIIv<KW><WinClear>

<SoundPlay 5,so0230.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uIH@H@EEEH@ł񉓂ŉjłHv<KW><WinClear>

yjz
uӂAȁII@`IIv<KW><WinClear>

<SoundLoad 2,SE041.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@𑊎ɂ鉹@R

<SoundPlay 5,so0231.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uEEEЂ₟``Iv<KW><WinClear>

yjz
uh킢A邱ƂłB`͏̂Iv<KW><WinClear>

<SoundPlay 5,so0232.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
u܁A܂ĂȂII@sI@[Iv<KW><WinClear>

<SoundLoad 2,SE102.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@傫Ȕg̉@P

yjz
uEEEv<KW><WinClear>

<ImageLoad 0,ex_02b.bmp>
<Update Cross,1000>
//CxgG@݂ȂŊCQ

<SoundPlay 5,so0233.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uႣ````IIv<KW><WinClear>

yjz
uꂽEEEv<KW><WinClear>

<SoundPlay 8,al0142.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uZ񗎂ĂꍇȂI@ȂƁv<KW><WinClear>

<SoundPlay 5,so0234.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uЂ₟``A```````I@```Ă``Iv<KW><WinClear>

yjz
u󂟁[I@sAƊIv<KW><WinClear>

<SoundPlay 8,al0143.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uAρI@ǂǂ񗬂Ă悧I@Z񑁂Iv<KW><WinClear>

yjz
uAĂv<KW><WinClear>

<SoundPlay 5,so0235.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uςق```Iv<KW><WinClear>

<SoundFade 3,out,2000>
<SoundInit 3>
//rd@g̉@~
//tF[hAEg

<ImageLoad 0,BG_14a.bmp>
<Update Cross,1000>
//wi@Ƌԁ@
//ʁ@QL\
//G@󎄕@[bI@Q
//G@󎄕@ʏ΂@QE

<SoundPlay 10,rk0124.ogg>
<Image 2,rk_10b,E>
<Update Cross,500>
yz
u͂́AȂƂˁv<KW><WinClear>

yjz
ûƂ̓zgςv<KW><WinClear>

<SoundPlay 5,so0236.ogg>
<Image 1,so_15b,>
<Update Cross,500>
yz
uЂǂAȂɏ΂키ȂāEEEB{N񂶂ႤƎv񂾂ˁv<KW><WinClear>

yjz
uBɂĂĈӊOɏd񂾂ȁBĂƂɁAIꏏɒނƎvv<KW><WinClear>

<SoundPlay 5,so0237.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uށ[I@̒RB{NdȂIv<KW><WinClear>

//G@󎄕@ʔ΂ށ@QE

<SoundPlay 10,rk0125.ogg>
<Image 2,rk_02b,E>
<Update Cross,500>
yz
u܂AłȂɂ肾v<KW><WinClear>

<SoundPlay 5,so0238.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
ûƂÂقł̏΂Ăv<KW><WinClear>

yjz
uAIĂȁv<KW><WinClear>

//G@󎄕@ʋ΁@QE

<SoundPlay 10,rk0126.ogg>
<Image 2,rk_08b,E>
<Update Cross,500>
yz
ug̉Ȃ̂ȁH@l͉jɖŋ󂪓MĂ̂ɁA܂CȂˁv<KW><WinClear>

yjz
uƂɂĂv<KW><WinClear>

//G@󎄕@e@Q

<SoundPlay 5,so0239.ogg>
<Image 1,so_12b,>
<Update Cross,500>
yz
ułÂƂ̂[A{N̂߂ɕKɂȂĂĂJbRǂȂ`B[̓{N̖̉lˁAv<KW><WinClear>

yjz
u悵ACɉp܂ł邼I@͖̉l̖߂IIv<KW><WinClear>

//G@󎄕@ʃK[@Q

<SoundPlay 5,so0240.ogg>
<Image 1,so_08b,>
<Update Cross,500>
yz
u[I@Ȃ̍悧`IIv<KW><WinClear>

//G@󎄕@ʊ{@QE

<SoundPlay 10,rk0127.ogg>
<Image 2,rk_01b,E>
<Update Cross,500>
yz
ủl̖߂At炦ȂˁB撣Av<KW><WinClear>

//G@󎄕@˂@Q

<SoundPlay 5,so0241.ogg>
<Image 1,so_11b,>
<Update Cross,500>
yz
u`EEEEEEv<KW><WinClear>

<SoundFade 0,out,4000>

//tF[hAEg
<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//a023

<Return>


