//------------------------------------------------------
//drViI
//XS@
//------------------------------------------------------
[top]

// voice05 = so0217 yz
// voice10 = rk0121 yz

<Mov game_time,1510>
//\@ԁ@RPO
<ImageLoad 0,BG_14a.bmp>
<Update Cross,1000>
//wi@Ƌԁ@
//ʁ@QL\
//G@󎄕@ł@Q
//G@󎄕@ʊ{@QE

<SoundLoad 0,bgm09.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<Image 2,rk_01b,E>

<SoundPlay 5,so0217.ogg>
<Image 1,so_14b,>
<Update Cross,500>
yz
uƁÁAH@[ƁEEEv<KW><WinClear>

yjz
uxǂނB̂ɊO͂eƁA͂̑傫ɔႵ̂̎ʂɔႷxB܂EEEv<KW><WinClear>

//G@󎄕@@Q

<SoundPlay 5,so0218.ogg>
<Image 1,so_13b,>
<Update Cross,500>
yz
u܂EEEv<KW><WinClear>

yjz
u܂͂éHv<KW><WinClear>

<SoundPlay 5,so0219.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
u͂éEEEe͗͂ŗ͂eEEEEEEv<KW><WinClear>

//G@󎄕@ʃK[@Q

<SoundPlay 5,so0220.ogg>
<Image 1,so_08b,>
<Update Cross,500>
yz
u킩Ȃ悧``Iv<KW><WinClear>

//G@󎄕@ʋ΁@QE

<SoundPlay 10,rk0121.ogg>
<Image 2,rk_08b,E>
<Update Cross,500>
yz
un͂߂قÂ߂̂悤ȋCȁB_̎ꂻȉpɐ؂ւǂHv<KW><WinClear>

//G@󎄕@@Q

<SoundPlay 5,so0221.ogg>
<Image 1,so_10b,>
<Update Cross,500>
yz
uAt@xbg|悧`Iv<KW><WinClear>

yjz
u͂`EEEBƋxeɂ悤v<KW><WinClear>

<SoundPlay 10,rk0122.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
uAɂ͎^v<KW><WinClear>

//G@󎄕@ʂڂ@Q

<SoundPlay 5,so0222.ogg>
<Image 1,so_07b,>
<Update Cross,500>
yz
uȏẮHv<KW><WinClear>

yjz
u͂ȁv<KW><WinClear>

//G@󎄕@ʏ΂Q@Q

<SoundPlay 5,so0223.ogg>
<Image 1,so_02b,>
<Update Cross,500>
yz
uA񂶂ႤƂ낾v<KW><WinClear>

Q܂ĂƁA͂g̏΂݂𕂂ׂđȏB<KW><WinClear>

IpāAyjjƑ׋͏IɂȂB<KW><WinClear>

Â܂ܕ΁AÎ͂܂܂̘bB<KW><WinClear>

IƂẮAƐi߂ĂǁA󂪂̗lqdȂB<KW><WinClear>

׋ɕtĂ闧Aǂ߂\Ă邵AÎ났^C͂߂邵Ȃ悤B<KW><WinClear>

//G@󎄕@ʂڂ@Q

<SoundPlay 5,so0224.ogg>
<Image 1,so_07b,>
<Update Cross,500>
yz
u͂Aċx݂悧`v<KW><WinClear>

yjz
uȂ񂩑OɂƌĂȁv<KW><WinClear>

<SoundPlay 5,so0225.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uāA݂ȂŊCɍs̊y񂾂v<KW><WinClear>

//G@󎄕@ʏ΂@QE

<SoundPlay 10,rk0123.ogg>
<Image 2,rk_10b,E>
<Update Cross,500>
yz
uA͊yˁv<KW><WinClear>


//tO
//a010aĂ@a022a
//a010bĂ@a022b

<Return>


