//------------------------------------------------------
//drViI
//XS@
//------------------------------------------------------
[top]

// voice08 = al0128 y肷z

<Mov game_time,2000>
//\@ԁ@W
<ImageLoad 0,BG_14c.bmp>
<Update Cross,1000>
//wi@Ƌԁ@

yjz
u͂`A͔ꂽv<KW><WinClear>

<SoundLoad 0,bgm06.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

//ʁ@PL\
//G@肷@ʏ΂@P

<SoundPlay 8,al0128.ogg>
<Image 1,al_04b,>
<Update Cross,500>
y肷z
uӂӁAZāA{ɖʓ|ˁv<KW><WinClear>

yjz
uEEEv<KW><WinClear>

//G@肷@ʊ{@P

<SoundPlay 8,al0129.ogg>
<Image 1,al_01b,>
<Update Cross,500>
y肷z
u撣Ăˁv<KW><WinClear>

yjz
uA񂾂EEEv<KW><WinClear>

//G@肷@{@P

<SoundPlay 8,al0130.ogg>
<Image 1,al_09b,>
<Update Cross,500>
y肷z
uAZɕ׋Ă炨ȁv<KW><WinClear>

yjz
uقĂBA肷̓IȂ񂩂܂łȂHv<KW><WinClear>

//G@肷@ʏ΂@P

<SoundPlay 8,al0131.ogg>
<Image 1,al_04b,>
<Update Cross,500>
y肷z
úAkv<KW><WinClear>

yjz
uȁB悩悩v<KW><WinClear>

//G@肷@{@P

<SoundPlay 8,al0132.ogg>
<Image 1,al_09b,>
<Update Cross,500>
y肷z
uEEEEEEv<KW><WinClear>

yjz
uƁAB󂪋AۂɃrfI݂Ăꂽ񂾂B肷邩Hv<KW><WinClear>

//G@肷@ʊ{@P

<SoundPlay 8,al0133.ogg>
<Image 1,al_01b,>
<Update Cross,500>
y肷z
uǂȂ̂Ȃ́Hv<KW><WinClear>

yjz
uIǂ킩ȂǁAz[ƂĂȁv<KW><WinClear>

//G@肷@ʂׂ@P

<SoundPlay 8,al0134.ogg>
<Image 1,al_06b,>
<Update Cross,500>
y肷z
uEEEEEEIv<KW><WinClear>

yjz
u܁A܂ɌȂĂǂv<KW><WinClear>

<SoundPlay 8,al0135.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uEEEACEEEEEEv<KW><WinClear>

//G@
<ImageInit 1>
<Update Cross,500>

yjz
uA肾ȁEEEv<KW><WinClear>

ƈƂEEEBȂƂvȂAI̓fbLɃe[vꂽB<KW><WinClear>

<SoundFade 0,out,4000>

//tF[hAEg
<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//a020

<Return>


