//------------------------------------------------------
//drViI
//XS@
//------------------------------------------------------
[top]

// voice08 = al0092 y肷z

<Mov game_day,0904>
<Mov game_time,0800>
//\@Eԁ@XSyjEW
<SoundLoad 3,SE133.ogg>
<SoundLoop 3,on>
<SoundRun 3,Play>
//rd@ڊo܂v@s[g
//tF[hC
<ImageLoad 0,BG_18a.bmp>
<Update Cross,1000>
//wi@ƌj@

<SoundLoad 0,bgm10.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

yjz
u͂Ax݂Ȃ̂ɁEEEv<KW><WinClear>

<SoundLoad 2,SE132.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@ڊo܂v@{^@P
<SoundFade 3,out,500>
<SoundInit 3>
//rd@ڊo܂v@~

QOɖڊo܂ZbgĂ܂ɁAB<KW><WinClear>

󂪗̂ČߌォŁANĂ܂ӖȂBxQĂ낤ƁAxbhɉɂȂĂ݂肷B<KW><WinClear>

łAƂɌĐQȂBɓႦāALCTbpCĂB<KW><WinClear>

dȂBȋCŃxbhNオB<KW><WinClear>

<SoundFade 0,out,4000>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg
<ImageLoad 0,BG_14a.bmp>
<Update Cross,1000>
//wi@Ƌԁ@

yjz
u͂悤v<KW><WinClear>

<SoundLoad 0,bgm06.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

//ʁ@PL\
//G@肷@ʊ{@P

<SoundPlay 8,al0092.ogg>
<Image 1,al_01b,>
<Update Cross,500>
y肷z
u͂悤AZBx݂Ȃ̂ɑˁv<KW><WinClear>

yjz
uQ񂾂ǂȁv<KW><WinClear>

<SoundPlay 8,al0093.ogg>
<Image 1,al_01b,>
<Update Cross,500>
y肷z
uAѐHׂłH@pӂˁv<KW><WinClear>

yjz
uATLȁv<KW><WinClear>

//tF[hAEg
<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

<Mov game_time,0830>
//\@ԁ@WRO
<ImageLoad 0,BG_14a.bmp>
<Update Cross,1000>
//wi@Ƌԁ@

yjz
uӂEEEv<KW><WinClear>

тH׏IāAI͂肷̗pӂĂꂽgł낢łB<KW><WinClear>

ȗH߂ĂƁA͂Ƒ|@肷ꂽB<KW><WinClear>

//ʁ@PL\
//G@肷@ʍ@P

<SoundPlay 8,al0094.ogg>
<Image 1,al_05b,>
<Update Cross,500>
y肷z
uZ񂲂߂ˁA|邩EEEv<KW><WinClear>

܂Ȃȕ\𕂂ׂāA낢łIڌł݂B<KW><WinClear>

ȂقǁAǂė~ƂƂEEEB<KW><WinClear>

yjz
uȂI`v<KW><WinClear>

//G@肷@ʊ{@P

<SoundPlay 8,al0095.ogg>
<Image 1,al_01b,>
<Update Cross,500>
y肷z
uÁHv<KW><WinClear>

yjz
u܂ɂ͎`ȂƁAȁv<KW><WinClear>

<SoundPlay 8,al0096.ogg>
<Image 1,al_01b,>
<Update Cross,500>
y肷z
uȂĎvƂȂBĎA|Ȃ́B炨Z͂̂т肵Ăāv<KW><WinClear>

yjz
uAzĝƂƁA邱ƖĂB`Ȃ`ȂāEEEv<KW><WinClear>

//G@肷@ʏ΂@P

<SoundPlay 8,al0097.ogg>
<Image 1,al_04b,>
<Update Cross,500>
y肷z
úAȂ񂾁BȂ牓Ȃ`Ă炨Ȃ`v<KW><WinClear>

yjz
uAȂłĂv<KW><WinClear>

<SoundPlay 8,al0098.ogg>
<Image 1,al_04b,>
<Update Cross,500>
y肷z
uႠAZɂ̓erƂe[üړ肢悤ȁv<KW><WinClear>

yjz
uړH@ȁAȂ񂩑|ȁv<KW><WinClear>

//G@肷@ʊ{@P

<SoundPlay 8,al0099.ogg>
<Image 1,al_01b,>
<Update Cross,500>
y肷z
uč͋󂳂񂽂邩EEEBeꏏɕ炵ĂȂA|낭ɂłĂȂĎvꂽȂ́v<KW><WinClear>

yjz
uvȂāBɉƂ͂ȂɕЕtĂقv<KW><WinClear>

//G@肷@ʍ@P

<SoundPlay 8,al0100.ogg>
<Image 1,al_05b,>
<Update Cross,500>
y肷z
uEEEAˁv<KW><WinClear>

yjz
uEEEv<KW><WinClear>

܂܂B<KW><WinClear>

ǏtɁÄӌ~߂肷B<KW><WinClear>

̈ӌʂƂĂꂭĂ̂ɁA肷͂B<KW><WinClear>

킩Ă͂Ȃ̂ɁAEEEIă_ȁB<KW><WinClear>

yjz
u肷A͓OIɑ|悤v<KW><WinClear>

//G@肷@ʊ{@P

<SoundPlay 8,al0101.ogg>
<Image 1,al_01b,>
<Update Cross,500>
y肷z
uAłEEEv<KW><WinClear>

yjz
u悵I@܂̓er̈ړȁv<KW><WinClear>

//G@肷@ʏ΂@P

<SoundPlay 8,al0102.ogg>
<Image 1,al_04b,>
<Update Cross,500>
y肷z
uAA撣v<KW><WinClear>

//tF[hAEg
<ChrInit>
<Update Cross,500>

<SoundFade 0,out,4000>

<Mov game_time,1100>
//\@ԁ@PP
<ImageLoad 0,BG_16a.bmp>
<Update Cross,1000>
//wi@ƃLb`@

yjz
uӂ`EEEB肷`ALb`̏A@Iv<KW><WinClear>

E<KW><WinClear>

E<KW><WinClear>

E<KW><WinClear>

yjz
uH@[A肷`Iv<KW><WinClear>

E<KW><WinClear>

E<KW><WinClear>

E<KW><WinClear>

yjz
uEEEEHv<KW><WinClear>

肷̕ԎԂĂȂB<KW><WinClear>

ȂƂɂ̂ȁH<KW><WinClear>

//I
//肷T@a017a
//Ԃŋxށ@a017b


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