//------------------------------------------------------
//drViI
//XR@
//------------------------------------------------------
[top]

// voice08 = al0086 y肷z

<Mov game_time,1900>
//\@ԁ@V
<ImageLoad 0,BG_14c.bmp>
<Update Cross,1000>
//wi@Ƌԁ@
//ʁ@PL\
//G@肷@ʊ{@P

<SoundLoad 0,bgm06.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 8,al0086.ogg>
<Image 1,al_01b,>
<Update Cross,500>
y肷z
uŖA󂳂񂽂邱ƂɂȂ́Hv<KW><WinClear>

yjz
uAȂ񂩈ȁB肷ɂȂ̑kĂȂ̂Ɂv<KW><WinClear>

<SoundPlay 8,al0087.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uACɂĂȂBĂZA܂ƒfȂ́v<KW><WinClear>

yjz
uȂƂ͂ȂƎvv<KW><WinClear>

//G@肷@ځ@P

<SoundPlay 8,al0088.ogg>
<Image 1,al_10b,>
<Update Cross,500>
y肷z
ûƂāAӊOƂ킩Ȃ̂BZÂƗDȂĎvƂȂłHv<KW><WinClear>

yjz
uH@܂mɁADȂĈӎƂȂȁv<KW><WinClear>

//G@肷@ʏ΂@P

<SoundPlay 8,al0089.ogg>
<Image 1,al_04b,>
<Update Cross,500>
y肷z
ułƂĂDAŹv<KW><WinClear>

yjz
u`EEEB̂ƂłA悭ȂƂ͂ĂƂv<KW><WinClear>

<SoundPlay 8,al0090.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uAƂZɂ͕ĂĂAɂ͂킩Ȃ̂ƂĂƎvv<KW><WinClear>

yjz
uȂ񂩁v<KW><WinClear>

//G@肷@ʂ@P

<SoundPlay 8,al0091.ogg>
<Image 1,al_03b,>
<Update Cross,500>
y肷z
uAρBĈ~߂ȂIv<KW><WinClear>

//G@
<ChrInit>
<Update Cross,500>

yjz
uEEEӊOɂׂɖɂȂ₷ƂȂāAICÂĂȂƂ낾낤ȁv<KW><WinClear>

//tF[hAEg
<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>


//a017

<Return>



