//------------------------------------------------------
//drViI
//XR@
//------------------------------------------------------
[top]

// voice05 = so0184 yz
// voice10 = rk0089 yz
// voice12 = xb0004 ytz

<Mov game_time,1520>
//\@ԁ@RQO
//L@wi@uikĂj
<ImageLoad 0,BG_09a.bmp>
<Update Cross,1000>
//wi@@
//Ӂ@D

<SoundPlay 12,xb0004.ogg>
ytz
u[AT͍ŏIłAyɂ͂܂Vщ߂Ȃ悤Ɂv<KW><WinClear>

<SoundPlay 12,xb0004_2.ogg>
ytz
uT̂UV͍P̎̓eXg܂AƗ\K悤ɂĂBȏv<KW><WinClear>

<SoundLoad 0,bgm10.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

//L@wi@uik͋xݎԁj
//<ImageLoad 0,BG_01b.bmp>
//<Update Cross,1000>
//wi@@

gqI搶oAmĂ̂ɏoĂ܂NXCg̃eXgւ̕ŝ߂B<KW><WinClear>

Ȃ񂩂́Aʔ炢fēĂ肵ĂB<KW><WinClear>

yjz
u[AA낤v<KW><WinClear>

<SoundLoad 0,bgm09.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

//ʁ@QL\
//G@󐧕@ʂڂ@Q

<SoundPlay 5,so0184.ogg>
<Image 1,so_07a,>
<Update Cross,500>
yz
u͂`EEEv<KW><WinClear>

//G@󐧕@ʏ΂@QE

<SoundPlay 10,rk0089.ogg>
<Image 2,rk_10a,E>
<Update Cross,500>
yz
u₟`AeXgy݂ˁ`v<KW><WinClear>

//G@󐧕@ʃK[@Q

<SoundPlay 5,so0185.ogg>
<Image 1,so_08a,>
<Update Cross,500>
yz
uy݂Ȃ悧`v<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg
<ChrInit>
<ImageLoad 0,BG_24a.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@ZX@
//ʁ@QL\
//G@󐧕@ʂڂ@Q
//G@󐧕@ʔ΂ށ@QE

<SoundPlay 5,so0186.ogg>
<Image 1,so_07a,>
<Image 2,rk_02a,E>
<Update Cross,500>
yz
u͂`AeXgEEEv<KW><WinClear>

yjz
u܂łɂƂ낵oȂ񂾁BȂɓȂSzȂāv<KW><WinClear>

<SoundPlay 5,so0187.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
u[ɂ͓ȂāA{Nɂ͓悧v<KW><WinClear>

<SoundPlay 10,rk0090.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
umɊwNQOʈȓɂ͕KjNƁAɂȂȂˁv<KW><WinClear>

yjz
uȂɌĂ񂾂BȂ񂩂PwXʂȂBjoĂ΁ATʂ炢ɂ͂Ȃ񂾂H@ÔقȂv<KW><WinClear>

//G@󐧕@ʊ{@QE

<SoundPlay 10,rk0091.ogg>
<Image 2,rk_01a,E>
<Update Cross,500>
yz
uȂقǁAłȈӌˁB莩̐т̂ƂYĂv<KW><WinClear>

//G@󐧕@ł@Q

<SoundPlay 5,so0188.ogg>
<Image 1,so_14a,>
<Update Cross,500>
yz
u`ӂƂ`I@{N̐SzĂ悧`Iv<KW><WinClear>

yjz
uSzČĂȁBeXgɂĂ킯ɂ͂Ȃ񂾂EEEv<KW><WinClear>

<SoundPlay 10,rk0092.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
uӁAjN͊ÂȂByjƓjƁAL~׋Ă邱Ƃ͂ł邾v<KW><WinClear>

//G@󐧕@ʏ΂Q@Q

<SoundPlay 5,so0189.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
u[AꂢI@I@ˁA[񂪃{Nɕ׋ĂΊIv<KW><WinClear>

yjz
uAAI̋x́Hv<KW><WinClear>

//G@󐧕@ʏ΂@QE

<SoundPlay 10,rk0093.ogg>
<Image 2,rk_10a,E>
<Update Cross,500>
yz
u܂܂AlVтɍsĂ邩SzȂv<KW><WinClear>

yjz
uႠAOĂI@I蓪񂾂炳v<KW><WinClear>

//G@󐧕@˂@Q

<SoundPlay 5,so0190.ogg>
<Image 1,so_11a,>
<Update Cross,500>
yz
u[񂪂̂`v<KW><WinClear>

<SoundPlay 10,rk0094.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
ujNAwv<KW><WinClear>

yjz
uAlƎvāEEEv<KW><WinClear>

//G@󐧕@ʔ΂ށ@QE

<SoundPlay 10,rk0095.ogg>
<Image 2,rk_02a,E>
<Update Cross,500>
yz
udȂBllɂ̂lԂƁAjN͖{CōlĂ̂Hv<KW><WinClear>

yjz
uÁEEEv<KW><WinClear>

I̒ŁAߋ̏ouԂɉzƂĕяB<KW><WinClear>

엧B͕׋^J炢ȒPɂȂÂ炨q҂ŕς҂BĂȂɂ薳ӔCI<KW><WinClear>

ԈĂAЂƗlɂ̂邱ƂȂďo킯ȂjB<KW><WinClear>

<SoundPlay 10,rk0096.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
uǂlǂlԂȂ̂AvoĂꂽ悤ˁv<KW><WinClear>

yjz
uAvov<KW><WinClear>

//G@󐧕@ʊ{@QE

<SoundPlay 10,rk0097.ogg>
<Image 2,rk_01a,E>
<Update Cross,500>
yz
u킯A͂jNɋĂv<KW><WinClear>

//G@󐧕@e@Q

<SoundPlay 5,so0191.ogg>
<Image 1,so_12a,>
<Update Cross,500>
yz
ux݂̓ꏏɋˁA[v<KW><WinClear>

yjz
uVтȂĕ׋ĂƖYȂBXp^ŋ邩ȁv<KW><WinClear>

//G@󐧕@ʋ@Q

<SoundPlay 5,so0192.ogg>
<Image 1,so_06a,>
<Update Cross,500>
yz
uADė~悧`v<KW><WinClear>

//tF[hAEg
<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//a016

<Return>




