//------------------------------------------------------
//drViI
//XR@
//------------------------------------------------------
[top]

// voice08 = al0077 y肷z

<ImageLoad 0,BG_02a.bmp>
<Update Cross,1000>
//wi@GgXz[i~j@
//ʁ@PL\
//G@肷@{@P

<SoundPlay 8,al0081.ogg>
<Image 1,al_11a,>
<Update Cross,500>
y肷z
u_ALȂ񂾂v<KW><WinClear>

yjz
uA߂EEEv<KW><WinClear>

//G@肷@ځ@P

<SoundPlay 8,al0077.ogg>
<Image 1,al_10a,>
<Update Cross,500>
y肷z
uEEEBłAȂłȂɋ}ł́Hv<KW><WinClear>

yjz
uA₻́EEEp𔃂ɁB炿Ƌ}ł񂾁BȂƍDȃpȂȂႤ炳v<KW><WinClear>

//G@肷@{@P

<SoundPlay 8,al0078.ogg>
<Image 1,al_01a,>
<Update Cross,500>
y肷z
uӂAȂɑςȂAٓ̂ɁEEEBQl̂ȂāAȂɖʓ|Ȃ񂾂Hv<KW><WinClear>

yjz
uȂČ̂ȁB͂Ŋy񂾁v<KW><WinClear>

//G@肷@ʍ@P

<SoundPlay 8,al0079.ogg>
<Image 1,al_05a,>
<Update Cross,500>
y肷z
uA傤Ȃ񂾂EEEv<KW><WinClear>

yjz
uȂ킯ȂŁAI̓pɍsv<KW><WinClear>

<SoundPlay 8,al0080.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uԂȂ悤ɋCĂˁv<KW><WinClear>

yjz
uAĂv<KW><WinClear>

//tF[hAEg
<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//a015

<Return>



