
















$WINDOW,0
$L_BG,b\bgblack.s25,0,0,0
$L_CHR,4,b\bg_sec_wild03.s25,100,0,0
$L_MONT,6,,100,0,0,M,ze1m10_07
$DRAW_EX,1,,0,1



$SE,se\se_1321.ogv,1,8,50

$A_CHR,128,4,0,0,400,0
$A_CHR,128,6,0,0,400,0
$DRAW
$WAITA


$VOICE,v\L_zet0449.ogv,0,100
yVz
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$VOICE,v\Y_BIm0053.ogv,0,100
yGɁz
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$L_MONT,6,,0,0,0,M,ze1m10_05
$DRAW_EX,0,,200,0


$VOICE,v\L_zet0450.ogv,0,100
yVz
usߎz߉ƚ쐥sH䖾ߑĎI󏇕֔_񗈓Iccv


$WINDOW,0
$L_BG,b\bgblack.s25,0,0,0
$EX,PPFGBLUR,7,7
$L_CHR,10,b\bg_sec_wild03n.s25,0,200,0
$A_CHR,50,10,960,540,200,0,0,0
$L_MONT,11,,0,0,0,M,ze1x11_08
$DRAW_EX,11,,200,1


$VOICE,v\L_zet0451.ogv,0,100
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$VOICE,v\Y_BIm0054.ogv,0,100
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$WINDOW,0
$L_BG,b\bgblack.s25,0,0,0
$EX,PPFGBLUR,7,7
$L_CHR,4,b\bg_sec_wild03n.s25,200,200,0
$L_CHR,5,b\bg_sec_wild03n.s25,200,200,0
$A_CHR,50,4,960,540,200,0,0,0
$A_CHR,50,5,960,540,200,0,0,0
$L_MONT,6,,0,-50,0,M,ze1g10_01
$A_CHR,10,6,0,0

$L_CHR,10,b\bg_sec_wild03.s25,960,-540,0
$A_CHR,50,10,960,540,200,0,0,0
$L_CHR,14,b\bg_sky03.s25,0,100,0
$L_CHR,15,b\bg_sky03.s25,0,-100,0
$DRAW_EX,1,,0,1
$A_CHR,114,15,0,100,15000,1
$DRAW



$VOICE,v\L_zet0452.ogv,0,100
yVz
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$SE_FADE,1000,8






$SE,se\se_0840.ogv,1,8,70

$WINDOW,0
$WAIT,500
$A_CHR,150,15,200,0
$A_CHR,114,14,0,-100,2000,1
$A_CHR,114,10,-960,-540,40000,1
$DRAW
$WAIT,1500

$SE,se\se_1550_a.ogv,1,1,100

$F_CHR,15,
$A_CHR,150,14,200,0
$DRAW
$WAIT,200
$F_CHR,14,



$VOICE,v\Y_BHm0101.ogv,0,100
yzz
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$VOICE,v\Y_BHm0102.ogv,0,100
yzz
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$VOICE,v\Y_BHm0103.ogv,0,100
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$VOICE,v\Y_BHm0104.ogv,0,100
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$SE_FADE,3000,8


$SE,se\se_1550.ogv,0,1,100



$WINDOW,0
$F_CHR,10,
$DRAW
$WAIT,100
$A_CHR,128,4,200,250,500,0
$A_CHR,128,5,200,250,500,0
$A_CHR,150,5,500,0
$A_CHR,128,6,0,0,500,0
$A_CHR,151,6,500,0
$DRAW
$WAITA


$VOICE,v\L_zet0453.ogv,0,100
yVz
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$SE,se\se_1201.ogv,0,0,100

$WINDOW,0
$L_BG,b\bgblack.s25,0,0,0
$L_CHR,4,b\bg_sec_subtown03.s25,0,0,0
$L_MONT,6,,0,0,0,M,ze1m12_04
$DRAW_EX,11,,200,1
$EFECT,19,200,100

$SE,se\se_1202.ogv,0,0,100
$SE_FADE,1000,0

$VOICE,v\Y_BHm0105.ogv,0,100
yzz
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$MUSIC,m\m12.ogv,1

$L_MONT,6,,0,0,0,M,ze1m10_01
$DRAW_EX,0,,200,0

$VOICE,v\L_zet0454.ogv,0,100
yVz
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$VOICE,v\Y_BIm0055.ogv,0,100
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$VOICE,v\Y_BHm0106.ogv,0,100
yzz
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$L_MONT,6,,0,0,0,M,ze1m11_05
$DRAW_EX,0,,200,0

$VOICE,v\L_zet0455.ogv,0,100
yVz
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$VOICE,v\Y_BHm0107.ogv,0,100
yzz
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$WINDOW,0
$L_CHR,5,b\bg_sec_subtown03.s25,0,0,0
$A_CHR,50,5,960,540,110,0,0,0
$A_CHR,10,5,0,0
$DRAW_EX,1,,0,0
$L_MONT,6,,0,0,0,M,ze1l10_06
$A_CHR,50,5,960,540,100,200,0,0
$A_CHR,151,5,100,0
$A_CHR,152,6,100,0
$DRAW
$WAITA


$VOICE,v\L_zet0456.ogv,0,100
yVz
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$VOICE,v\Y_BHm0108.ogv,0,100
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$L_MONT,6,,0,0,0,M,ze1m11_09
$DRAW_EX,11,,200,1
$EFECT,19,200,100


$VOICE,v\L_zet0457.ogv,0,100
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$L_BG,b\bgblack.s25,0,0,0
$EX,PPFGBLUR,7,7
$L_CHR,1,b\bg_sec_subtown03.s25,480,-540,0
$L_CHR,2,b\bg_sec_subtown03.s25,480,-540,0
$L_CHR,3,b\bg_sec_subtown03.s25,480,-540,0
$A_CHR,50,1,960,540,200,0,0,0
$A_CHR,50,2,960,540,200,0,0,0
$A_CHR,50,3,960,540,200,0,0,0
$DRAW_EX,1,,0,1
$A_CHR,128,1,-480,-540,40000,1
$A_CHR,128,2,-480,-540,40000,1
$A_CHR,128,3,-480,-540,40000,1
$DRAW
$WAIT,100

$WINDOW,0
$A_CHR,05,1,0,100,300,1
$A_CHR,06,2,0,100,300,1
$A_CHR,11,2,2,256,0,300,1
$A_CHR,10,3,0,0
$DRAW
$WAIT,1


$SE,se\se_4003.ogv,0,0,100

$WAIT,300


$SE,se\se_4003.ogv,0,0,100


$VOICE,v\Y_BHm0109.ogv,0,100
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$REGMSG,0
$PLAYVOICE2,23

$WAIT,300
$A_CHR,10,3,256,0
$DRAW
$WAITVOICE

$VOICE,v\Y_BIm0056.ogv,0,100
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$WINDOW,0

$VOICE,v\L_zet0458.ogv,0,100
yVz
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$REGMSG,0
$PLAYVOICE2,11

$A_CHR,05,1,0,100,300,1
$A_CHR,06,2,0,100,300,1
$A_CHR,11,3,3,256,0,300,1
$A_CHR,10,3,0,0
$DRAW
$WAIT,1



$SE,se\se_4003.ogv,0,0,100
$WAIT,300


$SE,se\se_4003.ogv,0,0,100
$WAIT,300


$SE,se\se_4005.ogv,0,0,100
$WAIT,300



$SE,se\se_4003.ogv,0,0,100
$WAIT,300


$SE,se\se_4003.ogv,0,0,100
$WAIT,300


$SE,se\se_4005.ogv,0,0,100
$WAIT,300



$SE,se\se_4003.ogv,0,0,100
$WAIT,300


$SE,se\se_4003.ogv,0,0,100
$WAIT,300


$SE,se\se_4005.ogv,0,0,100
$WAIT,300

$A_CHR,10,3,256,0
$DRAW
$WAITVOICE

$VOICE,v\Y_BIm0057.ogv,0,100
yGɁz
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$WINDOW,0
$L_CHR,19,b\bgred.s25,0,0,0
$A_CHR,151,19,1000,0
$DRAW
$WAIT,1000


$SE,se\se_4203.ogv,0,0,100

$L_BG,b\bgblack.s25,0,0,0
$EX,PPFGBLUR,7,7
$L_CHR,4,b\bg_sec_subtown03n.s25,200,200,0
$L_CHR,5,b\bg_sec_subtown03n.s25,200,200,0
$A_CHR,50,4,960,540,200,0,0,0
$A_CHR,50,5,960,540,200,0,0,0
$L_MONT,6,,0,-50,0,M,ze1g10_05
$A_CHR,10,6,0,0
$L_CHR,19,b\bgred.s25,0,0,0
$DRAW_EX,1,,0,1
$A_CHR,150,19,500,0
$A_CHR,128,4,200,250,500,0
$A_CHR,128,5,200,250,500,0
$A_CHR,150,5,500,0
$A_CHR,128,6,0,0,500,0
$A_CHR,151,6,500,0
$DRAW
$WAITA


$VOICE,v\L_zet0459.ogv,0,100
yVz
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$WINDOW,0
$L_BG,b\bgblack.s25,0,0,0
$L_CHR,4,b\bg_sec_subtown03.s25,0,0,0
$L_MONT,6,,0,0,0,M,ze1m12_09
$DRAW_EX,11,,200,1





$VOICE,v\L_zet0460_SE01.ogv,0,100
yVz
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$WINDOW,0
$L_CHR,5,b\bg_sec_subtown03.s25,0,0,0
$A_CHR,50,5,960,540,110,0,0,0
$A_CHR,10,5,0,0
$DRAW_EX,1,,0,0


$SE,se\se_1550.ogv,0,0,100

$L_MONT,6,,0,0,0,M,ze1l11_09
$A_CHR,50,5,960,540,100,200,0,0
$A_CHR,151,5,100,0
$A_CHR,152,6,100,0
$DRAW
$WAITA


$VOICE,v\L_zet0460_SE02.ogv,0,100
yVz
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$L_BG,b\bgblack.s25,0,0,0
$EX,PPFGBLUR,7,7
$L_CHR,4,b\bg_sec_subtown03n.s25,200,200,0
$L_CHR,5,b\bg_sec_subtown03n.s25,200,200,0
$A_CHR,50,4,960,540,200,0,0,0
$A_CHR,50,5,960,540,200,0,0,0
$L_MONT,6,,0,-50,0,M,ze1g10_04
$A_CHR,10,6,0,0
$L_CHR,19,b\bgred.s25,0,0,0
$DRAW_EX,1,,0,1
$A_CHR,150,19,500,0
$A_CHR,128,4,200,250,500,0
$A_CHR,128,5,200,250,500,0
$A_CHR,150,5,500,0
$A_CHR,128,6,0,0,500,0
$A_CHR,151,6,500,0
$DRAW
$WAITA

$VOICE,v\L_zet0460_SE03.ogv,0,100
yVz
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$VOICE,v\Y_BIm0058.ogv,0,100
yGɁz
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$L_MONT,6,,0,0,0,M,ze1g10_04
$DRAW_EX,0,,200,0


$VOICE,v\L_zet0461.ogv,0,100
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$VOICE,v\Y_BIm0059.ogv,0,100
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$WINDOW,0
$L_BG,b\bgblack.s25,0,0,0
$EX,PPFGBLUR,7,7
$L_CHR,10,b\bg_sec_subtown03n.s25,100,200,0
$A_CHR,50,10,960,540,200,0,0,0
$L_MONT,11,,100,0,0,M,ze1x12_04
$DRAW_EX,1,,0,1
$A_CHR,128,10,100,200,400,0
$A_CHR,128,11,0,0,400,0
$DRAW
$WAITA


$VOICE,v\L_zet0462.ogv,0,100
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$VOICE,v\Y_BIm0060.ogv,0,100
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$WINDOW,0
$L_BG,b\bgblack.s25,0,0,0
$L_CHR,15,b\bg_sky03.s25,0,-100,0
$DRAW_EX,1,,0,1
$A_CHR,114,15,0,100,15000,1
$DRAW


$VOICE,v\L_zet0463.ogv,0,100
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$MUSIC_FADE,2000


$WINDOW,0
$L_CHR,19,b\bgblack.s25,0,0,0
$A_CHR,151,19,2000,0
$DRAW
$WAITA

$L_BG,b\bgblack.s25,0,0,0
$DRAW_EX,1,,0,1
$FACE
$F_CHR,1,
$F_CHR,2,
$F_CHR,3,
$F_CHR,4,
$F_CHR,5,
$F_CHR,6,
$F_CHR,7,
$F_CHR,8,
$F_CHR,9,
$F_CHR,10,
$F_CHR,11,
$F_CHR,12,
$F_CHR,13,
$F_CHR,14,
$F_CHR,15,
$F_CHR,16,
$F_CHR,17,
$F_CHR,18,
$F_CHR,19,
$EX,LMASK,1,
$EX,LMASK,2,
$EX,LMASK,3,
$EX,LMASK,4,
$EX,LMASK,5,
$EX,LMASK,6,
$EX,LMASK,7,
$EX,LMASK,8,
$EX,LMASK,9,
$EX,LMASK,10,
$EX,LMASK,11,
$EX,LMASK,12,
$EX,LMASK,13,
$EX,LMASK,14,
$EX,LMASK,15,
$EX,LMASK,16,
$EX,LMASK,17,
$EX,LMASK,18,
$EX,LMASK,19,

$WAITVOICE

$MUSIC

$SE,,,0
$SE,,,1
$SE,,,2
$SE,,,3
$SE,,,4
$SE,,,5
$SE,,,6
$SE,,,7
$SE,,,8
$SE,,,9
$DRAW


