













$MUSIC,m\m03.ogv,1

$WINDOW,0
$L_BG,b\bgblack.s25,0,0,0
$L_CHR,4,b\bg_com_casino01.s25,100,0,0
$L_MONT,6,,100,0,0,M,ts1m11_09
$DRAW_EX,1,,0,1
$A_CHR,128,4,0,0,400,0
$A_CHR,128,6,0,0,400,0
$DRAW
$WAITA

$VOICE,v\N_tse0370.ogv,0,100
yz
ujCݎꊁ`Cݚꊁ`v




$WINDOW,0
$L_BG,b\bgblack.s25,0,0,0
$EX,PPFGBLUR,7,7
$L_CHR,4,b\bg_com_casino01.s25,100,0,0
$A_CHR,50,4,960,540,200,0,0,0
$L_MONT,8,e\is_11_11.s25,250,-1000,0,m,00,00,-1,-1,-1,-1
$A_CHR,50,8,960,1080,54,0,0,0
$L_MONT,11,,-50,250,0,M,ts1l11_09
$DRAW_EX,1,,0,1
$A_CHR,128,4,0,0,800,0
$A_CHR,128,8,150,-1000,800,0
$A_CHR,128,11,-150,250,800,0
$DRAW
$WAITA


$VOICE,v\K_isy0400.ogv,0,100
yɁENCPz
uDDDC䗈꣝NC꣈Ó_ꟁv



$WINDOW,0
$L_BG,b\bgblack.s25,0,0,0
$L_CHR,1,b\bg_com_casino01.s25,280,0,0
$L_CHR,2,e\win_ts_p1.s25,0,0,0
$L_CHR,3,e\win_is_p2.s25,0,0,0
$EX,LMASK,13,c\m_stp01b.s25
$EX,LMASK,14,c\m_stp01b.s25
$EX,PPFGBLUR,7,7
$L_CHR,10,b\bg_com_casino01.s25,-320,150,0
$A_CHR,50,10,960,540,200,0,0,0
$L_MONT,11,,-320,-50,0,M,ts1x12_07
$EX,PPFGBLUR,7,7
$L_CHR,13,b\bg_com_casino01n.s25,-960,330,0
$A_CHR,50,13,960,540,200,0,0,0
$L_MONT,14,,320,200,0,M,is1x12_08
$L_CHR,16,e\stp01.s25,0,0,0
$A_CHR,10,10,0,0
$A_CHR,10,11,0,0
$A_CHR,10,13,0,0
$A_CHR,10,14,0,0
$A_CHR,10,16,0,0
$DRAW_EX,1,,0,1


$SE,se\se_1002.ogv,0,0,100


$A_CHR,128,1,0,0,20000,1
$DRAW


$VOICE,v\N_tse0371.ogv,0,100
y/z
uꟁ```@ߗ```v



$WINDOW,0
$F_CHR,1,
$A_CHR,10,10,256,0
$A_CHR,10,11,256,0
$A_CHR,10,13,256,0
$A_CHR,10,14,256,0
$A_CHR,10,16,256,0
$A_CHR,128,10,-480,100,600,0
$A_CHR,128,11,-480,-100,600,0
$A_CHR,128,13,-800,280,600,0
$A_CHR,128,14,480,150,600,0
$DRAW
$WAITA


$VOICE,v\K_isy0401.ogv,0,100
yɁENCPz
uʐVHIbꊁBMoȘVC樐lSIv


$L_MONT,11,,-480,-100,0,M,ts1x10_06
$DRAW_EX,0,,200,0


$VOICE,v\N_tse0372.ogv,0,100
yz
uꝁH@NSC䔽o\Sꡁv


$L_MONT,11,,-480,-100,0,M,ts1x12_07
$DRAW_EX,0,,200,0


$VOICE,v\N_tse0373.ogv,0,100
yz
uzaɑIߐwq\\v

$L_MONT,11,,-480,-100,0,M,ts1x13_01
$DRAW_EX,0,,200,0

$VOICE,v\N_tse0374.ogv,0,100
yz
uzsCERϐݔC\ڔ[씇g_~hꟁv


$L_MONT,14,,480,150,0,M,is1x12_06
$DRAW_EX,0,,200,0

$VOICE,v\K_isy0402.ogv,0,100
yɁENCPz
uߓ|琥Bߎ󏬌qCȈח]qsIƚꡁv


$WINDOW,0
$L_CHR,1,b\bg_com_casino01.s25,80,0,0
$A_CHR,128,10,-960,450,400,0
$A_CHR,128,11,-960,50,400,0
$A_CHR,128,13,-320,130,400,0
$A_CHR,128,14,960,0,400,0
$DRAW
$WAIT,150
$F_CHR,2,
$F_CHR,3,
$F_CHR,10,
$F_CHR,11,
$F_CHR,13,
$F_CHR,14,
$F_CHR,16,
$EX,LMASK,13,
$EX,LMASK,14,
$A_CHR,128,1,-280,0,20000,1
$DRAW




$VOICE,v\K_isy0403.ogv,0,100
yɁENCPz
uҋLꝁH@꣎哮QPߖoCpȐgٕv



$VOICE,v\K_isy0404.ogv,0,100
yɁENCPz
uߞ鍪{v@C꣋RCvAAC䏈uv



$VOICE,v\K_isy0405.ogv,0,100
yɁENCPz
uҐY樉䔒gyqDCc꣔ꖗv


$WINDOW,0
$L_BG,b\bgblack.s25,0,0,0
$EX,PPFGBLUR,7,7
$L_CHR,4,b\bg_com_casino01.s25,-100,0,0
$A_CHR,50,4,960,540,200,0,0,0
$L_MONT,5,e\is_11_11.s25,50,-1000,0,m,00,00,-1,-1,-1,-1
$A_CHR,50,5,960,1080,54,0,0,0
$L_MONT,6,,-250,250,0,M,ts1l10_06
$DRAW_EX,1,,0,1
$A_CHR,128,4,0,0,400,0
$A_CHR,128,5,150,-1000,400,0
$A_CHR,128,6,-150,250,400,0
$DRAW
$WAITA


$VOICE,v\N_tse0375.ogv,0,100
yz
uߖ琥vꔖ@IvBߘҖvLԉCgٕށv



$WINDOW,0
$L_BG,b\bgblack.s25,0,0,0
$EX,PPFGBLUR,7,7
$L_CHR,10,b\bg_com_casino01n.s25,100,0,0
$A_CHR,50,10,960,540,200,0,0,0
$L_MONT,11,,100,-200,0,M,is1x12_01
$DRAW_EX,1,,0,1
$A_CHR,128,10,0,200,400,0
$A_CHR,128,11,0,0,400,0
$DRAW
$WAITA


$VOICE,v\K_isy0406.ogv,0,100
yɁENCPz
uCʉΓߎΎYCAőIꊁv

$L_MONT,11,,0,0,0,M,is1x10_04
$DRAW_EX,0,,200,0


$VOICE,v\K_isy0407.ogv,0,100
yɁENCPz
uō@v꒼꣍쓞VBCqǊҐ՗ꟁv


$FACE
$FACE,,M,ts1f13_01


$VOICE,v\N_tse0376.ogv,0,100
yz
u꒼kӏɁBnIoC\LVSskɁv

$FACE



$WINDOW,0
$L_BG,b\bgblack.s25,0,0,0
$EX,PPFGBLUR,7,7
$L_CHR,4,b\bg_com_casino01n.s25,900,-300,0
$A_CHR,50,4,960,540,200,0,0,0
$L_MONT,6,e\ts_12_11.s25,0,0,0,m,00,-1,-1,-1,-1,-1
$L_CHR,8,e\co_ba_nomalframe01.s25,0,0,0
$DRAW_EX,0,,500,1


$VOICE,v\N_tse0377.ogv,0,100
yz
uccnCrmICY\ӈԗꠁv




$WINDOW,0
$L_BG,b\bgblack.s25,0,0,0
$EX,PPFGBLUR,7,7
$L_CHR,10,b\bg_com_casino01n.s25,100,200,0
$A_CHR,50,10,960,540,200,0,0,0
$L_MONT,11,,100,0,0,M,is1x10_06
$DRAW_EX,1,,0,1
$A_CHR,128,10,0,200,400,0
$A_CHR,128,11,0,0,400,0
$DRAW
$WAITA


$VOICE,v\K_isy0408.ogv,0,100
yɁENCPz
uߍmӈꟁBݛߌosđ꣘ƓߎCאg_~hAoX旹v


$L_MONT,11,,0,0,0,M,is1x10_05
$DRAW_EX,0,,200,0

$VOICE,v\K_isy0409.ogv,0,100
yɁENCPz
usėLl󏝁AoڗBEߌo݊Jnϗv


$WINDOW,0
$L_CHR,2,e\win_is_p1.s25,0,0,0
$L_CHR,3,e\win_ts_p2.s25,0,0,0
$EX,LMASK,13,c\m_stp01b.s25
$EX,LMASK,14,c\m_stp01b.s25
$EX,PPFGBLUR,7,7
$L_CHR,13,b\bg_com_casino01n.s25,-960,330,0
$A_CHR,50,13,960,540,200,0,0,0
$L_MONT,14,,320,200,0,M,ts1x12_06
$L_CHR,16,e\stp01.s25,0,0,0
$A_CHR,10,13,0,0
$A_CHR,10,14,0,0
$A_CHR,10,16,0,0
$A_CHR,151,2,0,0
$A_CHR,151,3,0,0
$DRAW
$WAITA
$A_CHR,10,13,256,0
$A_CHR,10,14,256,0
$A_CHR,10,16,256,0
$A_CHR,60,13,c\RULE_stp01.s25,240,0
$A_CHR,60,14,c\RULE_stp01.s25,240,0
$A_CHR,60,16,c\RULE_stp01.s25,240,0
$DRAW
$WAIT,300
$A_CHR,128,10,-480,100,1000,0
$A_CHR,128,11,-480,-100,1000,0
$A_CHR,128,13,-800,280,1000,0
$A_CHR,128,14,480,150,1000,0
$DRAW
$WAITA


$VOICE,v\N_tse0378.ogv,0,100
yz
uCzComߌoNߗIΌꡁv

$L_MONT,11,,-480,-100,0,M,is1x13_09
$DRAW_EX,0,,200,0

$VOICE,v\K_isy0410.ogv,0,100
yɁENCPz
usZCMꎘ쌻݊ҐǉƉǐlAv

$L_MONT,11,,-480,-100,0,M,is1x12_12
$DRAW_EX,0,,200,0

$VOICE,v\K_isy0411.ogv,0,100
yɁENCPz
uB\\vߓVvIbC䌻ݑYޓ꘢IVꊁ`v


$L_MONT,14,,480,150,0,M,ts1x12_04
$DRAW_EX,0,,200,0

$VOICE,v\N_tse0379.ogv,0,100
yz
uꎘ|eeMMnNꡁv

$L_MONT,14,,480,150,0,M,ts1x13_05
$DRAW_EX,0,,200,0

$VOICE,v\N_tse0380.ogv,0,100
yz
uΗCLDӁ@Ɖ팋ށHv



$WINDOW,0
$EX,PPFGBLUR,7,7
$L_CHR,1,b\bg_com_casino01n.s25,0,200,0
$A_CHR,50,1,960,540,200,0,0,0
$L_MONT,2,,0,0,0,M,is1x10_14
$DRAW_EX,1,,0,1
$A_CHR,128,10,-960,450,400,0
$A_CHR,128,11,-960,50,400,0
$A_CHR,128,13,-320,130,400,0
$A_CHR,128,14,960,0,400,0
$DRAW
$WAIT,150



$SE,se\se_1201.ogv,0,0,100

$F_CHR,3,
$F_CHR,10,
$F_CHR,11,
$F_CHR,13,
$F_CHR,14,
$F_CHR,16,
$DRAW_EX,11,,200,1
$A_CHR,51,1,960,540,1,200,240,100,0
$A_CHR,51,2,960,540,1,100,120,100,0
$DRAW
$WAIT,100
$WAITA
$EFECT,19,200,400
$EX,LMASK,13,
$EX,LMASK,14,



$VOICE,v\K_isy0412.ogv,0,100
yɁENCPz
uAꟁIH@ꣁA꣍АYꡁIH@ꎘslꠁIHv




$FACE
$FACE,,M,ts1f10_02


$VOICE,v\N_tse0381.ogv,0,100
yz
uCJߏΓIꊁv


$FACE
$WINDOW,0
$L_BG,b\bgblack.s25,0,0,0
$EX,PPFGBLUR,7,7
$L_CHR,4,b\bg_com_casino01.s25,-100,0,0
$A_CHR,50,4,960,540,200,0,0,0
$L_MONT,5,e\is_11_11.s25,50,-1000,0,m,00,00,-1,-1,-1,-1
$A_CHR,50,5,960,1080,54,0,0,0
$L_MONT,6,,-250,250,0,M,ts1l11_04
$DRAW_EX,1,,0,1
$A_CHR,128,4,0,0,400,0
$A_CHR,128,5,150,-1000,400,0
$A_CHR,128,6,-150,250,400,0
$DRAW
$WAITA


$VOICE,v\N_tse0382.ogv,0,100
yz
uށC꣔QCSsꝁHv



$WINDOW,0
$L_BG,b\bgblack.s25,0,0,0
$L_CHR,4,b\bg_com_casino01.s25,-280,0,0
$L_MONT,6,,-100,0,0,M,is1m11_02
$DRAW_EX,1,,0,1
$F_CHR,1,
$F_CHR,2,
$F_CHR,3,
$F_CHR,5,
$F_CHR,7,
$F_CHR,8,
$F_CHR,9,
$F_CHR,10,
$F_CHR,11,
$F_CHR,12,
$F_CHR,13,
$F_CHR,14,
$F_CHR,15,
$F_CHR,16,
$F_CHR,17,
$F_CHR,18,
$F_CHR,19,
$A_CHR,128,4,-180,0,400,0
$A_CHR,128,6,0,0,400,0
$DRAW
$WAITA


$VOICE,v\K_isy0413.ogv,0,100
yɁENCPz
usmsmI@DꊁCԌ\\Bvxꟁv



$WINDOW,0
$L_BG,b\bgblack.s25,0,0,0
$L_CHR,4,b\bg_com_casino01.s25,0,0,0

$L_MONT,6,,0,0,0,M,ts1m10_02

$L_CHR,15,b\bg_com_casino01n.s25,0,-540,0
$A_CHR,50,15,960,540,200,0,0,0
$DRAW_EX,1,,0,1

$SE,se\se_1700.ogv,0,0,100
$A_CHR,114,15,-960,-540,2000,1
$DRAW
$WAIT,1500
$F_CHR,15,
$A_CHR,128,4,0,0,400,0
$A_CHR,128,6,0,0,400,0
$DRAW
$WAITA


$VOICE,v\N_tse0383.ogv,0,100
yz
uꟁCɓCNv`v


$WINDOW,0
$L_BG,b\bgblack.s25,0,0,0
$L_CHR,15,b\bg_com_casino01n.s25,0,-540,0
$A_CHR,50,15,960,540,200,0,0,0
$DRAW_EX,1,,0,1

$SE,se\se_1021.ogv,0,0,100
$A_CHR,114,15,-960,-540,2000,1
$DRAW
$WAIT,1000
$SE_FADE,1000,0

$MUSIC_FADE,2000

$L_CHR,19,b\bgblack.s25,0,0,0
$A_CHR,151,19,1000,0
$DRAW
$WAIT,2000
$L_BG,b\bgblack.s25,0,0,0
$DRAW_EX,1,,0,1
$FACE
$F_CHR,1,
$F_CHR,2,
$F_CHR,3,
$F_CHR,4,
$F_CHR,5,
$F_CHR,6,
$F_CHR,7,
$F_CHR,8,
$F_CHR,9,
$F_CHR,10,
$F_CHR,11,
$F_CHR,12,
$F_CHR,13,
$F_CHR,14,
$F_CHR,15,
$F_CHR,16,
$F_CHR,17,
$F_CHR,18,
$F_CHR,19,
$EX,LMASK,1,
$EX,LMASK,2,
$EX,LMASK,3,
$EX,LMASK,4,
$EX,LMASK,5,
$EX,LMASK,6,
$EX,LMASK,7,
$EX,LMASK,8,
$EX,LMASK,9,
$EX,LMASK,10,
$EX,LMASK,11,
$EX,LMASK,12,
$EX,LMASK,13,
$EX,LMASK,14,
$EX,LMASK,15,
$EX,LMASK,16,
$EX,LMASK,17,
$EX,LMASK,18,
$EX,LMASK,19,

$WAITVOICE

$MUSIC

$SE,,,0
$SE,,,1
$SE,,,2
$SE,,,3
$SE,,,4
$SE,,,5
$SE,,,6
$SE,,,7
$SE,,,8
$SE,,,9
$DRAW

